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Thursday, November 17, 2011

Nintendo promises not to have shady DLC on their 3DS games

Users will not pay to unlock an extra item that was already in the game.


As far as I can remember Resident Evil 5 was the first title that had an in game feature but it wasn't until the user paid that they were able to unlock it. Other games followed suit and while it's not massively exploited, it's an annoyance when some game companies do that in order to reek in some extra cash.

Nintendo, however has gone on record by saying it will not be doing that with any of their 3DS DLC that is coming next year:

I've had this conversation with a number of our key developers, and their mentality is, "Reggie, when we sell a game, we want the consumer to feel that they've had a complete experience." Now, in addition, if we want to make other things available, great, and we'll look at that.
But what we're unwilling to do is sell a piece of a game upfront and, if you will, force a consumer to buy more later. That's what they don't want to do, and I completely agree. I think the consumer wants to get, for their money, a complete experience, and then we have opportunities to provide more on top of that.

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